﻿package com.cf.game.events{
	public class GameEvent extends BaseEvent{
		public static const START:String = "GameStart";
		public static const PAUSE:String = "GamePause";
		public static const RESUME:String = "GameResume";
		public static const END:String = "GameOver";
		public static const NEXTLEVEL:String = "GameNextLevel";
		public static const OTHER:String = "GameOtherEvent";
		public function GameEvent(type:String, data:Object=null, bubbles:Boolean=false, cancelable:Boolean=false):void{
			super(type, data, bubbles, cancelable);
		}
	}
}